Harmonix transforms algorithmic logic into immersive, colourful, architectural forms. Each render constructs a digital landscape from extruded blocks of gradients, arranged within a grid, producing a visual rhythm that feels both mechanical and musical—hence the name.
Rather than depict static geometry, Harmonix thrives on contrast and iteration. It explores how a simple set of generative rules can give rise to wildly different environments - chaotic cities of stacked signals, minimalist code-scapes, or layered harmonic grids. The result is a modular symphony of form and colour.
click: set the vanishing point (click outside to reset) space: pre-render the 2.5 second loop and playback g: render the 2.5 second loop and download all frames a: toggle square/responsive rendering
tap: set the vanishing point (click outside to reset) long tap: toggle square/responsive rendering double-tap: render the 2.5 second loop and download all frames long double-tap: pre-render the 2.5 second loop and playback
URL-Parameters
resolution: the resolution-factor for rendering (default is 2) scale: the overall scale of the rendering in percent (default is 80) square: if the rendering should be square (default is 1, means true)