Multidisciplinary artist who creates artworks in reverse perspective. Artworks were exhibited at the International exhibitions such as international AR event "CADAF" digital art month in Paris, Biggest media screen in Europe on "NUR" digital art festival Kazan, Interactive art gallery "Lime" with support of "Portion.io" and "NFT.NYC" cryptoart conference in New York, "Disartive" very first digital art exhibition in Russia, Times square digital screens "NFT.Artwalk" digital art exhibition New York. Exhibitions: "Disartive" digital art fair - 2021 Nizhniy Novgorod "NUR" digital art festival - 2021 Kazan "Acceptance stage" - 2022 Moscow "CADAF" digital art month - 2022 Paris "Portion" NFT.NYC Gallery event - 2022 New York "NYC.Artwalk" Times square digital art exhibition - 2022/ New York (August) "NUR" digital art festival - 2022 Kazan "CADAF.NYC" digital art fair - 2022 New York "NYC.Artwalk" Times square digital art exhibition - 2022 New York (December) "NFT. Have to switch" Digital art exhibition - 2023 Moscow "Disartive" Digital art exhibition - 2023 Dubai Publications: "The New York Times" commercial project publication - 2019 "Metro UK" commercial project publication - 2019 "Render.ru" Computer graphics magazine artist interview - 2021 "NFTMAG" digital cryptoart magazine artist interview - 2022 I have started my journey as a designer- architect. During my work, I have managed to complete orders for the Ritz Carlton LA, Marriott hotel chain, and also created commercial visualizations for advertising for Buckingham Palace. Publications of these works received a wide response in the media and were published in Metro.uk and the New York Times. Over time, I realized that this skill brings me money, but does not give me enough freedom for self-expression, and began to search for my own self in the art. To be honest, it was quite difficult to make up my mind to change the field of my career and let myself just draw. This contrasted greatly with my main occupation, and I truly believed that I switched from a serious career to some kind of childish stuff. However, I have always been inspired by astonishing stories from the lives of my favorite artists, and this gave me the strength to try something new. I had a strong feeling to be a part of something beautiful and I just followed my guts. My journey as an artist coincided with the rise of the NFT industry, through which I met so many amazing artists, curators, and media personalities, and discovered for myself the limitless possibilities as a new wave artist. I did not dare to call myself an artist until my first sale of a work to the Dmitry Buterin, father of Vitalik Buterin, the creator of the Ethereum network, which inspired me to further experiment in the field of art. My first works had an acute social message, I tried to express my protest, and my passion through graphic metaphors, simultaneously studying the history of art and the history of the formation of various artists and entire styles in art, this inspired me for my own development. Going deeper and deeper into the core and subdivision of various styles, I came across a picture that took my attentionโฆ. The surrealism of forms, distortion of space and broken geometry reveals the familiar topics in a new way. It puts objects in the foreground that would be lost in the main exhibition, and shifts the focus of our attention, forcing us to perceive the usual compositional solutions as if we were looking at them for the first time. When we look at an object and practically see its schematic layout, the object is not a part of space for us anymore, it becomes a very core of its function. At the same time work of art becomes like an intricate formula, more authentic, sincere, and with that no less charming. Andrei Rublev's icon "Trinity" captured my attention for several years and served as a starting point to delve into the study of the principles of reverse perspective. This technique requires a complete rethinking of the construction of the composition. In order to create meaningful work, it is necessary to completely get rid of the old stereotypes of thinking. Now everything is different. The top becomes the bottom, the concave becomes convex, and the background displays even closer and more vivid than the objects closest to us. It took a significant amount of time and effort to experiment and search for new solutions that would not leave the viewer confused. I spent several months looking for technical solutions to bring it to 3D, while maintaining that beautiful fracture feeling, in which everything is wrong and right at the same time. Since there were no ready-made solutions based on the program code for render engines, and those options that were collected by craftsmen had significant flaws, I decided to study this issue on my own and came up with my own method based on optical distortion right inside the software. In the very beginning, I started from a scientific publication found on the net by two Soviet scientists who studied the principles of the lens system that they used to obtain optical distortion, and as a result, the reverse perspective effect. This work served as a start for the construction of the first experimental lenses, thanks to which I got the first positive results, though with huge distortions, but I realized that I was moving in the right direction and began to study how the focal length, lens shape, and other parameters affect the final result. Over time, I achieved good results, in which I got a field in which objects could be rendered without visible distortion, along the way experimenting with the shapes of the objects themselves and finding a composition for future works. I like to observe geometric objects and how their combinations interact with each other depending on the distance, angle of view, and movements in the frame. I keep experimenting, and not so long ago I found a way to display reverse perspective, in reality, my first physical installation will soon be released I will continue my creative path as a multidisciplinary artist.