Platforms
hic et nunc
Description
Results of a real-time custom constraints simulation in TouchDesigner using GLSL compute shaders. By Josef Luis Pelz. 1440x1440p | 60fps | 19sec
On-Chain Data
Results of a real-time custom constraints simulation in TouchDesigner using GLSL compute shaders. By Josef Luis Pelz. 1440x1440p | 60fps | 19sec