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sin(city)
poperbu, 2023on fxhash
Platforms
fxhash
Description

cityscapes created from sine waves, noise, some patterns and light.

First click-> drawing process(visual + audio)

click->loop/noLoop

pres L -> turn on/off the lights.

Features:

"num_layers": Number total of layers "max_height": Max Height "max_depth": Max depth "terrains": Sequence of 3 types of terrain of the cityscape(C->City, M->montain, W->water) "mist": % of mist. "clouds": number of clouds "sun_moon": has sun(moon) (boolean) "lights": type of lihgts "B_W": is black and white (boolean) "city_stroke": city buildings stroke(boolean)

-powered by 5js and p5.sound