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Quilt #2
Matt Perkins, 2021on fxhash
Platforms
fxhash
Description

Simulating an impressionist painting with a cubist layout. This is a long-running piece that can take up to 3 or more minutes to complete.

Press ’s’ to save a screenshot. It will only draw if the browser window has focus, otherwise, it will pause.

Method:

  • A quadtree is constructed from a variable distant poisson disc sample points on a noise field
  • For each square in the quadtree ...
  • Pick a random color or grey based on 3d noise (x, y, and time)
  • New set of poisson disc sampled points are distributed based on 3d noise (x, y, and time)
  • Points are used for brief particle simulation
  • Path of those points are drawn with a brushstroke
  • Once all of the squares are drawn, the time value increments and it loops back for another layer 10 times

Features:

  • colorful: common, use full-color palette instead of colors and grey
  • thick strokes: common, use thicker brush strokes
  • smooth: common, smoother noise pattern
  • particle can escape: rare, particles may extend beyond their bounding square