Using handmade definitions in parametric 3d nodes to generate abstract graphics
Old-school techniques to create images with 3d handmade parametric nodes in Grasshopper3d by manually assembling the algorithm of 3d iso-surface transformations. Texturing the 3d structure of the parametric iso-surface by images generated with same method but for clean aesthetics the 3d-s in textures are not textured. The vibe could look modern with usage of multilayered textures in handmade 3d mostly because the abstract art here is free of any meaning except perception satisfaction during watching the result composition. Once parametric handmade nodes became modern, they shelved as retro graphics very fast but in same nice condition as it was from the beginning. The digital graphics of parametric manually assembled nodes definitions are holding the shame of man made production in collaboration with a computing machine.
5000*5000px static graphics / JPG / 55 items