The central sculpture was handmade in VR over a one-year period. The amalgamation of movements imbues the forms with emotion. The form is a canvas for light, shifting shadows and highlights. These forms can then be explored and experienced by VR users. The goal of this exploration is to go beyond representation and traditional sculpture, to discover the unique language of handmade digital environments.
The room is part of a bigger (unseen) architectural complex, an underground museum that explores the architecture of virtual reality. Each room explores the interaction of light, space and art. The light interlaces with the complex sculpture, nesting, softly dying in its deep recesses.
The environment and art act as a complex spatial puzzle for diffuse light, through the movement of the sun, photons burst in the puzzle like a misty rainfall.
The sound was designed by artist Franco Bellavita from field recordings and instruments to create a unique mood for each piece. The sound reflects the sun’s rising and setting, the life and death cycle. We hear the wind, but also other elements that evoke abstract creatures, spaces from distant realities, a place forever unattainable.
VR EXPERIENCE As part of the NFT release, the VR experience is released free to the public: www.samuelab.com/portfolio-xr-architecture/flame
The VR experience was first presented to the public March 2021, at Art Mûr gallery in Montreal. Represented by ELLEPHANT Gallery: ellephant.org