raster.art
SEARCH
Create Account
No wallets connected. Please connect a wallet first.
debug loop drops
Elias Julian, 2023on Manifold
Platforms
Manifold
Description

This artwork may or may not be notable and relevant to an upcoming collection of 96 generative WebGL shaders called debug loops.

debugloops.dev

Debugging refers to the practice of locating, understanding, and fixing errors or glitches in software. Generally debugging methodologies use a process of elimination, like troubleshooting most things, where you slowly eliminate areas of focus until you zero in on the real issue.

Except, with the complexity of most (all) modern tech stacks it's often required to go extraordinarily deep into one area of an application before resetting your focus, zooming back out, and moving onto the next microservice or npm package. Or if you've ever had to use Code Signing in Xcode to submit a build to the app store, you might just want to stare into the loop for a while.

My goal with debug loops was to capture that feeling of gathering context, resetting, and beginning anew with my handy dandy WebGL toolkit.

  • elias / flexbox.eth

View in browser