Platforms
hic et nunc
Description
experimenting with an "accurate" light refractive glass material in blender 3d with cycles render engine made procedurally by separating rgb channels and indicating an index of refraction. each edition has a different index of refraction and thus bends the light uniquely. the categories from most to least scarce are: unique, scarce and limited. Espinosa is tz1R6BwbaQPC7ECzghDSRdnhX2cWC1pvBWDY - find me on twitter @spnsmtndsgn or IG @espinosa.motion.design
On-Chain Data