On this occasion, I have created this piece again inspired by the work of master Carlos Cruz-Diez. What I have basically done is use the random function to generate random values for the parameters of the color, thresh, rotate, repeat, scale, mask and kaleid functions. Additionally, we've removed the luma function from the main layer and adjusted the parameter values of the mask and kaleid functions to create a sense of constant and random change in the shape and movement of the part. Overall, this variation seeks to create a generative piece that evokes the feel of Cruz-Diez's work in terms of exploring chromatic effects and movement, but with a more random and chaotic approach.
Made with code in Hydra Art by Daniel Oropeza Twitter: @ferdoropeza