Shaderism, the working name of Arttu Koskela, is an algorithmic artist and creative developer who builds real-time generative artwork using web technologies, working with interactivity, simulation and audiovisuality. He began his career in visual effects, creating simulations for award-winning advertising campaigns before pivoting toward real-time graphics.
He released Blind Spots, a series of abstract, intimate portraits rendered as glass sculptures and visually inspired by Iittala's Kaleidoscope exhibition. Each portrait combines two elements, a hidden core representing consciousness and a radiant glass shell representing constructed personality, and was his first work to pair high-resolution print rendering with the real-time animation central to his practice.






