Raf Grassetti (Brazilian, b. 1988) is a digital and traditional sculptor who has worked across video games, film and collectible design for more than twenty years. He won the DICE award for Best Art Direction, the MAXON award for Best Digital Sculptor, and a VGA Game of the Year award over the course of his career.
Grassetti began his career in 2004 at advertising studios in Brazil before moving into freelance character art for cinematics, advertising and toys, working with companies including Hasbro, Marvel and Ubisoft. In 2011 he relocated to Canada to join BioWare as a Senior Character Artist on the Mass Effect and Dragon Age franchises, then moved to California in 2013 to become Character Art Supervisor at Sony's Visual Arts Service Group on titles including Killzone: Shadow Fall and The Order: 1886. He later joined Santa Monica Studio, rising from Principal Artist to Studio Art Director across the last two God of War titles, then served as Art Director on Netflix projects before joining Naughty Dog as Art Director in Los Angeles.







