Raster
Create Account
No wallets connected. Please connect a wallet first.

Piter Pasma

Bio

Piter Pasma (Dutch, b. 1980) is a generative artist who writes minimal, economical code to describe three-dimensional scenes using mathematical equations and shader-based rendering. He is known for his rayhatcher framework, which uses ray-marching of signed distance functions to create plottable line art with little to no randomness. He is based in Groningen, the Netherlands.

Pasma emerged from the demoscene of the late 1990s, where competitive size-coding events pushed him to write real-time audiovisual programs under strict byte limits. He won several prizes for his 4-kilobyte productions, including first place in the Ambience 1999 4KB competition. He began posting his work on Instagram in 2019, which connected him to the Generative Artists Club and other digital artists.