David Mignot, known as idflood, is a generative artist and creative developer based in Switzerland. Working with tools such as Three.js, WebGL, Blender and Unity, he uses code and algorithms to generate evolving, abstract compositions that explore the tension between natural landscapes and artificial structures. Mignot trained as a multimedia designer and worked as a web and Flash developer while continuing to explore code as a creative tool.
Mignot studied at the Gymnase de la Cité and completed a CFC in Multimedia Design at EMAF/Eikon. He then worked as a web and Flash developer at Rhino Universal in Geneva and founded the studio Stimul.ch. Mignot also worked in VJing and audio-reactive installations at Frison, making WebGL-based music videos such as Walk In A Fog for Soulsonic.










