“Landscape 13 (Offset Painting Patterns)” integrates a painting of a born-digital terrain — an imagined landscape created entirely through digital processes. Its surface is layered with a texture sourced from a physical canvas. The painting is framed by fragmented 3D scans of trees and placed upon a scanned terrain. Though originating in the physical world, these elements have been decomposed and reassembled into new digital entities, retaining only traces of their material source.
The piece is part of “Offset Painting Patterns. Landscapes.”, a collection of works that merge 3D scans of natural elements with landscapes derived from physical-world elevation data, born-digital terrains, 3D-modeled objects, and materials created in a game engine and a 3D painting software. The series explores the influence of digital technologies on the patterns of perception and depiction of the natural landscape. “Offset Painting Patterns. Landscapes.” is part of the broader “Obsolete Landscapes” body of work.
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Best viewed in landscape mode, recommended at a 16:9 aspect ratio.
Claudia Brăileanu Landscape 13 (Offset Painting Patterns) Browser-based real-time 3D artwork, 2026