Heavy robot built by the "Nertha" Corporation, the main purpose is the transportation of heavy loads.
Bio: I'm a concept artist working in both movie and game industries, originally from Ukraine. Currently I live in Stockholm, Sweden working on Battlefield at EA DICE.
I’ve worked on many games and movies such as Halo Infinite, Call of duty:WW2, Battlefield 20242, Destiny 2, The Elder Scrolls, The Cursed and many more.
I am most fascinated by the science fiction genre and how we can tell stories about our world through this genre.