Collection : Minimal Algorithm : Square based algorithm / Colored light expansion method / Placing circles alongside cut squares The minimal algorithm was designed by rendering light propagation methods to create squared surfaces for directional light color diffusion. These surfaces were then segmented and randomly displaced. The base geometries obtained served to distribute the dots.
Medium : p5js then using artist coded toolbox Size : 2048x2048 pixels 2024 Valentin Goulmy https://www.valentin-goulmy.com/