; Transmute "Randy rtrding" state memory LDA #$52 ; 'R' STA $0200 LDA #$41 ; 'A' STA $0201 LDA #$4E ; 'N' STA $0202 LDA #$44 ; 'D' STA $0203 LDA #$59 ; 'Y' STA $0204
; Timing Delay / Retardation Loop LDX #$FF DELAY_LOOP: DEX BNE DELAY_LOOP RTS