Ladies and gentlemen, today we embark upon a rigorous examination of what I shall henceforth refer to as The Wojak Inequality—a foundational theorem in contemporary metaphysicomimetics.
Observe the formal structure:
Wo=∑(ei⋅μi)∂f(n)andNp=lim∂e∂μ→0⇒Wo>NpW_o = \frac{\sum (e_i \cdot \mu_i)}{\partial f(n)} \quad \text{and} \quad N_p = \lim_{\frac{\partial e}{\partial \mu} \to 0} \Rightarrow W_o > N_p
Here, WoW_o, or ‘Wojak Prime,’ is defined by the weighted summation of emotional variables eie_i multiplied by memory capacity μi\mu_i, all normalized over the derivative of social conformity, ∂f(n)\partial f(n). Simply put, Wojak accrues identity through suffering recollected in relative awareness.
Conversely, NpN_p, the non-playable character, is mathematically constructed to trend toward zero, as its emotional response to memory (∂e/∂μ\partial e / \partial \mu) approaches absolute nullity. It is a functionally flat being, all surface, no centre.
Therefore—by deduction, by calculus, and by the sacred laws of existential algebra—Wojak, however wretched, is greater than the NPC, Non-Player Character.
Thank you, thank you very much.
This concludes the proof.