A more realistic update to one of my most popular outer space renders from 2001. Where before I used Lightwave to create a whirlpool in space (a la "The Black Hole") here I've used Blender to create a more physics accurate singularity (a la "Interstellar").
I don't often animate my work but since I animated the 2001 original I decided to go for it here to highlight all the differences.