Interesting things happen when images are carried across from analogue to digital, back and forth, again and again. I like to celebrate the noise of the medium, to show the seams, the crackle and fizz you get during translation of a physical artwork to a digital one. In this short animation a character is bobbing along, out for a walk. Only half her face is showing and its definately the eyes that have it here. She walks through a landscape only described by sounds collecting data to bring back to the studio.