//dialed.cs
rules == work ToClean == ToDiscard ghosts == trauma scope == perspective efficiency == effort func(scope) ManyRules == ManyWork GoodRules == GoodWork BadRules == BadWork BadState == UnorganizedStructure good == organized action == power GoodAction == GoodPower BadAction == BadPower UnorganizedAction == UnorganizedPower time == time GoodMoney == OrganizedMoney BadMoney == UnorganizedMoney GoodPower == OrganizedPower BadPower == UnorganizedPower