Throw the 10 dices. Shake the board until each fits in a hole. Those that fall off don't count. The sum of the numbers facing up is the amount of slots the player shall advance in the board. Second player picks 9 dices from the board, leaves 1. The subsequent one, 8 dices. And so on, until there's only 1 dice remaining. Every time a player crosses a dice in his trail, he must stop, pick that dice, throw it (consuming his turn), and score equal or higher than the previous number there to overcome the obstacle.