This Sci-Fi corridor has been procedurally generated using a node based program called Substance Designer. Volumes have been created using one single texture applied to a primitive mesh with Height map and Displacement so there is no hand modeling here - it is all fully procedural. Final render made with Marmoset Toolbag.
7680x4320 - Final Render
The new owner of this piece will receive the breakdown video as a gift.
For more renders and info: https://www.artstation.com/artwork/PoeLwL