This piece intends to visualize the viral growth of cubes from specific points on a surface. When the cubes spawn, they are randomly scaled with collision enabled, and colored depending on their proximity to their birth origin. The chaotic nature of the cubes expanding yields a cohesive and satisfying result.
Created with 3ds Max, TyFlow, Fstorm, and After Effects
My original IG post: https://www.instagram.com/p/B16U13XhSuq/