Part of a series of concept illustrations for a treasure hunt video game. The main idea is this: one step at a time, the player tries to gather clues in order to discover Solomon’s mythical treasure which is hidden somewhere in his palace. Every clue comes at a high price though: a complex riddle or puzzle must be solved. To solve the riddles, the player has to talk to people, search for objects or animals, use elements of their environment, make friends and enemies!