Street Fighter II: The World Warrior (Capcom, 1991) footage glitched through a custom JavaScript glitch algorithm built in p5.js. The code applies real-time pixel manipulation techniques, including chromatic RGB displacement, randomized vertical column shifts, selective horizontal scan line corruption, and rhythmic interference patterns modulated via sine waves. Each frame was individually rendered in-browser at the game’s original 384x224 resolution using p5.Capture, while the audio was treated in FL Studio with stutter effects. The raw PNG sequence and audio were reconstructed using Blender.