Playing with having the interaction-carrying fields also provide lighting. I've set it so that fields of one material can only light up the other materials and not itself, so what becomes visible is only the interfaces between different materials where they are interacting. The result is that long linear features, edges, and the like become more prominent, and there are sometimes hidden sources of motion. / @ngutten
2560 x 1440 mp4 11/15/21 Nicholas Guttenberg