A new dithered loop scene featuring a 3D model entirely sculpted using TrapcodeTAO over 10 years ago on January 18th, 2016. The goal was to create more complex 3D objects within the limitations of trapcodeTAO. By tying TAO light object to unproportionally scaled null objects it turns out you can make more complex 3D elements than was initially intended with the plugin. https://xponentialdesign.tumblr.com/post/137540262346/everyday-meet-my-very-first-lowpoly
To commemorate this, today I re-opened the original source file and introduced one of the cars into a retro pixel animation in order to archive this for the fifth edition of objkt4objkt.
1080p-40frames-25fps-64Colors-3.88MB