In between my coding sessions I've been taking a look at some recent market reports on web hosting but some interesting takeaways:
GoDaddy is still, by far, the biggest provider of web hosting out there right now. (Traditional hosting, rather than AWS/Google-Cloud.)
The vast majority of web hosting shares are B2B - mostly businesses looking to use websites for business use. This makes a lot of sense, in a way.
Web hosting adoption, as a whole, are still on the rise.
Reminder that being able to type on a keyboard is in itself a skill (many of us in first-worlds often take it for granted) so the internet itself is already self-selective. The go-to for starting a new web app in the industry right now seems to be server-side solutions (which puts more control in the hands of the big names) but I do think the "individual use" market is an largely untapped one and may be worth looking to further.
I say this only because during the metaverse hype of last year I've noticed that the majority - if not only - sizable traffic on the metaverse (including big ones like Decentraland) were happening on Play-to-Earn games, mainly from people from developing countries. The first-world folks talked about it a lot to each other but on the ground, they were no-where to be found. Odd, ain't it. 🤔
The reason why web hosting tends to gravitate B2B is pretty obvious - people who start their own site (including artists, influencers) usually have some reason to do so related to their work. But what about the average person out there? Not much reason to right now, honestly speaking. But, if Web3 can make it easy for people to setup their own thing and have the potential to make ACTUAL MONEY 🤌 that could change the landscape as a whole.
If you listen to common wisdom, the music/art/content startup scene is a lost cause anyway. Might as well aim for the stars, really - what's there to lose?