Second in a series of abstracts based on in-game screengrabs. Each piece has the title of the game it’s based on. This artwork began life as the main character from a Japanese RPG. According to the game, she is an animistic embodiment of a Sega console.
A lot of anti-NFT sentiment has been coming from gamers, so I use games as raw material for images that are visually 'decentralised'. I was also interested in exploring the visceral attraction of game technology. I spent many hours obliterating myself in games and these worlds and characters still fascinate.
The image starts as a screengrab. I ‘atomise’ it, filtering the image down to various coloured dots. I extrude the dots into a 3rd dimension using a light distribution mesh. Then layer multiple extrusions over each other. The original game shot is used as background and the ‘atoms’ in the foreground. Finally I run it through an AI, giving a painterly warp to details.
Dimensions: 5000 × 8000