“The Oculus virtual reality headset (owned by Facebook) was initially created for gaming but is quickly expanding into other realms, including employee training, remote work, fitness, and spatial memory. Virtual reality and speculative figurations around optics, politics, and the managing of the self and others redefines contact in an era where the future is seen as needing to be increasingly contact-less due to environmental and viral threats, as well as how virtual space extends racial-colonial imaginaries of terra nullius and capitalist productivity through its design of VR. Racial bodies and non-capitalist relations are erased from the space of VR.” – Neda Atanasoski
Neda Atanasoski is Professor of Feminist Studies and Critical Race and Ethnic Studies at the University of California, Santa Cruz, where she is a co-director of the Center for Racial Justice.