The three-dimensionality of our world are deeply engrained in human perception. New digital worlds that don’t have limitations of our universe are still tightly connected with our biological nature and defined by thousands of years of evolution happening in natural environments.
Borders is Zhestkov’s first project exploring the integration of digital sculptures into our reality. Placed in minimalistic boxes, they are seen from the human perspective and inherently limited by it. The objects from digital worlds adapt to these borders of our cognition — but at the same time, they highlight the difference between them and us and can only interact with people through an inescapable membrane of a screen.