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Constructed integrating height maps with World Creator 3, textured with Adobe Substance, exported into Unreal Engine 4 and lit. They are rendered out and imported into Photoshop for further refinement.
Twin craters : Selene of the Moon and Helios of the light.
Lunar-scape images are a digital construct, a bridge to the “true” nature of the classic landscape and an integration of the mystery of what lies ahead.