This project exploits the fact that floating point numeric systems cannot represent all real numbers. This can be seen in most digital 3d systems when geometry is modelled or moved very far away from the origin of the 3d scene. This is otherwise known as the Far From Origin problem. This phenomena is embraced and used a generative tool to explore the degeneration of digital 3d models.
by Luis E. Fraguada February 14, 2022
@luisfraguada https://linktr.ee/fraguada
Model credits: "Rose" (https://skfb.ly/opuFs) by @albn, licensed under Creative Commons Attribution (http://creativecommons.org/licenses/by/4.0/).