A notoriously hard problem to solve in computer graphics. Subsurface scattering (SSS), also known as subsurface light transport (SSLT), is a mechanism of light transport in which light that penetrates the surface of a translucent object is scattered by interacting with the material and exits the surface at a different point.
The Be@rbrick series is a project around creating unique designs. Originally it started as a daily project so each design was created on a daily basis. The concept and idea is based on the subcultural phenomenon of collectibles and designer toys.
Format : 3D Render. File: TIF (16bit) Dimensions: 5120 x 2880 pixels (5K)